A downloadable wargame

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The goals of this wargaming framework are:

  • To create a playable, theme-able, hackable game, rather than an over-detailed simulation of warfare. 
  • To limit the use of unusual dice, cards, and external supplements; to promote accessibility and ease of use. 
  • To keep the rules simple and streamlined.
  • To minimize record-keeping and note-taking. 
  • To make victory conditions interesting and feel like a narrative story, rather than a simulated event.

Most importantly, the main idea is to create a system that can be used to quickly build wargaming scenarios from the ground up, so that any epic battle conceived can be played out on the dinner table!

Download

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Click download now to get access to the following files:

NARFO.pdf 145 kB
NARFO.docx 29 kB
NARFO K1.pdf 183 kB

Development log

Comments

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(1 edit)

Hello, 

I was wondering why some of the units in the K1 pdf have 0 as their target number? Is that meant to be an auto success, or just that they don't roll , or they have no ability to attack or defend? 

Hello! Correct, the villagers and clerics have no offensive capabilities. They can still take hits from enemy units, and the clerics have their own special ability. This module is designed to be hard for a total Good victory. Thanks!

This is amazing.

Thank you Marshall! I appreciate the feedback.

(+1)

I really enjoy this system for wargaming as I wanted something simple to start off with. Though with the goals here laid out about the system. Is there any way without the hassle to make a document from scratch and instead build ontop of the NARFO rules similair to the module provided?

(+1)

For sure mate. I'll make a follow-up document for creators out there that gives a solid base to start with. Thanks for the feedback and I'm glad you enjoy it!

...The status says "released," and yet there are no files. 

Is this in error? I find myself intrigued by the design goals laid out.

It is an error. My apologies! I accidentally marked the files as 'executables', and removed them rather than reclassified them in error. Thank you for pointing it out!

I've also included a module I've created and run previously with the system, to hopefully provide a better proof of concept.

I'm glad I said something, then!

I'll give them a look shortly!